﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace TileEditorApplication.TriggerClasses
{
    public class SpawnTrigger : Trigger
    {
        public Point spawnPoint;
        public Size spawnSize;

        public SpawnTrigger(Point _spawnPosition, Size _spawnSize, string _eventName, Point _position, Size _size, int _id)
            : base(_eventName, _position, _size, _id)
        {
            spawnPoint = _spawnPosition;
            spawnSize = _spawnSize;
        }
    }
}
